Rare is a one-of-a-kind video game studio where we create the kind of games the world doesn't have, games that are uniquely Rare! We provide players with unforgettable shared experiences in games loved by millions worldwide. Our pirate adventure Sea of Thieves, launched in 2018, is still going strong while we're also busy creating our next magical world, Everwild, announced in 2019 to a global audience.
We strive to make Rare an amazing place to work, embracing a culture of respect and building a supportive environment for our developers. Our custom-built Twycross studio is situated in the beautiful English countryside, surrounded by woodland and wildlife, with plenty of room for us to grow. Studio benefits are catered to making life easier for staff, including flexible working, a bonus scheme, an industry-leading pension package, private healthcare, mental health initiatives and free events for employees and their families.
By joining Rare, you'll be joining one of the finest studios in the industry with support from the wider Xbox Game Studios network. We're always on the lookout for exceptional people who can bring their expertise and unique thinking to help make our team even stronger!
Website: https://www.rare.co.uk/
Business Sector: Computer Games
HQ Location / Office Locations: Twycross, Warwickshire
Number of Employees: 280
Studio Head: Craig Duncan
CTO: Jim Horth
Technical Directors: Peter Campbell, Sean Davies, Richard Semmens, Robert Stothard
Women in Leadership:
Executive Producer: Louise O'Connor
Senior Hr Business Partner: Susan Russell
Chief of Staff: Harriet Manson
Director of Creative Operations: Andria Warren
Head of Community: Christina McGrath
Associate Art Director: Victoria Hall
Head of Player Insights: Holly Emblem
Winner of the Best Places to Work 2022 by Games Industry.biz, where results are dictated by feedback from the entire business.
We have a Rare Women’s Community as well as a UK Women of Xbox network made up of game developers across Xbox UK.
We also have a Rare Pride group to help support LGBTQIA+ people.
An ever-evolving D&I Strategy implemented in 2021 dedicated to important D&I work.
Part of a global effort by Xbox to improve diversity across the industry and promote inclusion.
Specific hiring methods to enable inclusion during the hiring process, including on-going training provided for all Hiring Managers to ensure they are able recognise their own bias during the hiring process.
We include a range of interviewers from various teams in the interview process.
Feedback received via an online tool rather than a group setting to avoid group think influencing a decision.