Riot Games is committed to changing how video games are developed, published, and supported for players. From 2009’s League of Legends to 2020’s VALORANT; we have strived to evolve the community with growth in esports, and expansion from games into entertainment with the animated series Arcane, which debuted on Netflix in 2021.
At Riot Games, we strive to create a supportive, creative workplace where Rioters can focus on what matters most: players.
Website: https://www.riotgames.com/en
Business Sector: Gaming
HQ Location: Los Angeles
Office Locations: 20+ Offices Worldwide
Number of Employees: 4,500 Rioters
Women in Leadership:
Global Head of Diversity & Inclusion: Patty Dingle
Chief People Officer: Emily Winkle
President, Entertainment: Shauna Spenley
SVP, Head of Global Corporate Affairs: Gaude Paez
SVP & EP, Valorant: Anna Donlon
Player Experience First
Dare to Dream
Thrive Together
Execute with Excellence
Stay Hungry; Stay Humble
Maria Paskevich, Senior Data Scientist, King; Berivan Uçan, Associate System Engineer, Riot Games; Katja Ulbrich, Director of Digital Product, Product Management & UX, OpenBet; and Jacki Vause, Founder and CEO of Dimoso PR, look into ways that the industry can encourage more women to work in the sector and reveal how women can get started on forging a career in gaming.
We aspire to be the most player-focused game company in the world. Riot has been certified as a Great Place to Work for three years in a row and featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”
We’re focused on making Riot a great home for people who love making games and setting a high bar for diversity and inclusion.
We make Riot a great home for people who love making games by setting a high bar for diversity and inclusion and fostering a fair, collaborative, high-performing culture.
To get there, we’re driven by a few simple beliefs. We believe:
● Teams win together only when they are both diverse and inclusive.
● Leveraging our strengths, knowing our weaknesses, and being honest about both is the best way to succeed, whether that’s in the office or in a game.
● We must not tolerate sexism, racism, homophobia, transphobia, ableism, ageism, religious discrimination, and bigotry of any kind.
● Work can be a place where you make lifelong friends, partner with clutch teammates, and embrace the joy of making games.